Free Fonts?!?! has a newsletter–and they send out free fonts on Friday!! Sometimes it's a range of weights and sometimes just one–but it's worth your money ;) 


Here are some examples:

  Lulo Clean  family, a layered type system from our friends at  Yellow Design Studio . A more clean-cut version of the original  Lulo  design, Lulo Clean is a shoe-in choice for projects where you need your selected typeface to exude personality. Its layered capabilities are bold, engaging, and fun.

Lulo Clean family, a layered type system from our friends at Yellow Design Studio. A more clean-cut version of the original Lulo design, Lulo Clean is a shoe-in choice for projects where you need your selected typeface to exude personality. Its layered capabilities are bold, engaging, and fun.

  Wreath  from  Insigne  is a collection of 21 script fonts that includes five different texture variations to choose from, as well as companion decorative ornaments.

Wreath from Insigne is a collection of 21 script fonts that includes five different texture variations to choose from, as well as companion decorative ornaments.

   Newslab  family from  Latinotype .  Comprised of 16 friendly yet solidly-constructed slab serif fonts, this workhorse design is an apt choice for editorial, packaging, branding projects and more.

 Newslab family from Latinotype.

Comprised of 16 friendly yet solidly-constructed slab serif fonts, this workhorse design is an apt choice for editorial, packaging, branding projects and more.


Never Ever Just Design Pretty Little Apps

Guard against that vanity which courts a compliment, or is fed by it.”


"Surfing some design-inspiration sites with my hype-busting, critical “U-X-ray eyes” :) I often come away with smoke rising out of my ears. Like the title says this is a rant, but don’t take it too seriously. I’m trying to make a point.

Yes, I know that some of these design showcasing sites are not meant to be necessarily for real-world products, but then I still say they need to reflect a thoughtful approach to design, primarily by asking the main question “Who is this for?”, “How will people use my product” and “Is it actually usable?”.

Superficial app designs that follow the latest fads and blatantly ignore basic usability conventions, UX best practices, and fundamental principles of interaction design would most likely fail in the real world! Luckily, they usually don’t go beyond the generally ridiculous, self-parading fantasyland on Dribbble and Behance.

Unfortunately, these “concept designs,” a single screen in an imaginary app, only serve to perpetuate designers being labeled as “artists” — as pretenders who only care about the veneer, pretty colors, and typefaces. Nowadays, any app design has to go way beyond that.

I’m talking about UX."

Read the rest of the article and add some UX to ya day by clicking this sentence!


Dieter Rams: Is my design good design?

Back in the late 1970s, Dieter Rams was becoming increasingly concerned by the state of the world around him: “An impenetrable confusion of forms, colours and noises.”

Aware that he was a significant contributor to that world, he asked himself an important question: is my design good design?

His answer is expressed in his ten principles for good design.

Read More

Magazine as Sound-based Voyeurism

Party Next Door challenges what defines a “magazine” and reaffirms what “party” means

Interesting documentation of the album using packaging and a gradient background

Refreshingly, in the wake of the tiresome “Print is dead! No it isn’t” chatter that’s been waffling on for a while now, the notion of what a “magazine” is, and could be, has been broadened into wild, exciting new possibilities. Content is expanding beyond the tried-and-tested art/lifestyle/fashion worlds—as in this magazine celebrating work by immigrant artists, and highlighting the complexities of the O-1 Visa application. The idea of ink on paper has long been challenged with the proliferation of online publications, and with the likes of Pop Up Magazine, a publication that exists only as a live iteration, for just one day.

Read more.


Wooden Cat Stacking Game is Like Playing Jenga, But With a Pile of Kitties

Cats are often viewed as loners who relish their alone time, so you’d hardly expect them to be in cahoots with other felines. But when you pick up a set of the wooden Cat Pile game, you’ll see that it turns the notion on its head—or back, or tail. Created by the Taiwan brand Comma, the felines—posed in a variety of ways—are meant to be stacked in seemingly endless combinations, with the ultimate goal that they form a pyramid-like shape.

Cat Pile is often associated with the classic game Jenga, although Comma’s creation is played in reverse. Jenga is started with the tower fully assembled and challenges you to disassemble (and reassemble) it brick-by-brick without toppling over. Cat Pile, in contrast, instructs you to start at the base and juggle the wooden teak pieces atop one another. No matter how precarious they may seem, the last person to successfully stack a kitty without it falling will be crowned the winner. When you’re done with the game, the cats double as modern home decor and make a fun accessory for your desk.

One set of Cat Pile includes six kittens that measure approximately two inches tall by three inches wide by a half-inch thick. Each set has its own colorful sticker on the packaging. There are two colors—pink and blue—now available in My Modern Met Store. We also have a verision of Cat Pile which has smaller pieces for sale as well.

Read More.


EYE ON DESIGN: Rita Matos, the Portuguese Designer Questioning the Nature of Art, Design, and Posters

What is art? What is design? What is a poster? Big questions, and pertinent ones too—with one designer boldly attempting to solve them (or at least, open up a big old discussion about them.) That brave person is Rita Matos, who’s based in Lisbon, Portugal, and recently held an exhibition of her personal work in order to root around in such tricky conundrums.

The show, held at the tail end of 2017 at the gallery FOCO, was curated by fellow Lisbonian Joana Portela, who describes it as “part of the desire to bond the universe of design with contemporary art, and to test the boundaries of typography into a more artistic purpose.”  It marked Matos’ first solo show in a contemporary art gallery, and features more than 20 unique posters, in which she “has been searching and developing in an experimental way, as a freelancer and in collaboration with musicians and other designers close to her personal and professional circuit,” Portela says.

But why do we need to be examining such questions? From what Matos tells me, the exploration seems particularly pertinent in her home city, where she feels there’s a more pronounced divide between the worlds of art and design than there perhaps is elsewhere. “I’m not starting a movement or anything, but it does feel unusual to see a graphic design exhibition in this kind of contemporary art space in Lisbon,” says Matos. “Maybe in other places it wouldn’t be so unusual, but here it seems a little more odd, so I thought it would be fun.

“I also wanted to use the exhibition to make a statement, that it doesn’t always have to be about the same sort of artists, work, and moods. It was interesting to see a lot of people coming to the show, because suddenly you have a room with all the design people I work with, and my design friends; and also the people who are used to going to that gallery to see paintings and sculptures or something more ‘traditional.’ It was interesting to see these people in the same space, talking about whether it’s art or not. It was our intention to create that discourse.”

Read More.


Product Design: People People Designs a Transparent Speaker

Managing to both blend in and stand out at once, the Transparent Speaker from industrial design studio People People takes an unconventional approach to home sound systems—and we love it. Based in the undeniable design capital of Stockholm, Sweden, the creative crew of designers and strategists have dissected the traditional speaker and replaced all non-essential surfaces with tempered glass, giving a space age aesthetic to what once would've been considered a ghetto blaster. We saw their first prototype in January at CES and are psyched that 11 months later they're geared up for manufacturing."

Images courtesy of People People

The Bathroom Mirror of the Future

"Google engineer Max Braun wanted his ordinary bathroom mirror to look more like the futuristic fixtures you'd see in the movies–the kind that transmit information directly onto the mirror. Though these smart products are not yet on the market, the parts for them are fairly easy to obtain. With this in mind, Braun decided to build his own mirror of the future."

Tesla's Future Cars

"Tesla’s goal has always been focused on going green, rather than creating the driverless future. (Its mission is emblazoned on its factory walls: “To accelerate the world’s transition to sustainable energy.”) Yet as the automobile industry settles on the consensus that self-driving cars are coming — their promise to improve safety and to help ride-sharing replace car ownership for many Americans propels their inevitability — Tesla finds itself in the midst of a contest to do both. This set of challenges should be enough for any company, especially one led by a chief executive whose time is compromised by other business commitments as a founder of a rocket company (SpaceX), a new tunneling operation (the Boring Company), a company planning a human-computer interface (Neuralink) and a nonprofit focused on the dangers of artificial intelligence (OpenAI). But Tesla has given itself a few others too. One is to essentially reinvent modern manufacturing processes at the Gigafactory. Yet another is to create the first mass-market electric car ever. In the meantime, a company that has never made much profit needs to somehow figure out how to do so — that is, to put itself in the black before financial losses and missed deadlines curdle any hope that Tesla inspires, among customers or stockholders, into skepticism."


Parasto Backman & Embedding Feminist, Post-Colonial + Intersectional Perspectives

"If I didn’t know better, I’d lazily describe Studio Parasto Backman’s work as “playful,” or “bold,” thanks to the gloriously bright colors and apparently whimsical hand-drawn typographic elements that abound. But having spoken to the studio’s eponymous founder, there’s so much more to these elements than neons and fun: her color palettes and letterforms are inherently political.


The Worst Client Feedback

"All designers understand that client feedback is an essential part of the design process. It can be challenging, however, not to take offense when your creations are criticized. Client feedback is often constructive, but sometimes you receive feedback so bad you can’t help but laugh, let alone take it personally.

We recently asked the InVision community to anonymously share the worst piece of client feedback they’ve ever received, and, oh boy, you’re in for a good chuckle. Here are our 10 favorite submissions, illustrated."


Shapeshifting Typeface

"Back Story: Antique Gothic is your typical condensed sans serif—except for its ability to morph into nearly infinite versions of itself. How’s that? It’s a parametric typeface—the latest from Prototypo, the Kickstarter-funded initiative launched in 2013 by art director Yannick Mathey and developer Louis-Rémi Babé.

To understand what a parametric typeface is, we should take a step back. The term parametric originates in mathematics, where it describes equations that use one or more independent parameters to express coordinates defining a curved geometric object or surface. Parametric type first appeared on the design horizon in 1977 when mathematician Donald Knuth introduced Metafont, a programming language reliant upon geometric equations to construct its letterforms."